Nvidia PhysX? hardware-accelerated physical effects. What technology is PhysX also needed? Physx technology

The dealers of the modern igors come to respect the quality and detail of the trivial graphics, and in the hope, in the hope of grabbing the gravity to the screen with unprecedented specs, try to visit the school. However, in addition to graphs, most of the role is played in the right world of gravity in the virtual reality in the play of civil servants, such as the sound and the realistic physical model. If we can see the simplest manifestations of physical light, which are spontaneous by us day after day, for the right to appear in the edge of the fold, as if there is a problem about the model and transferring of the virtual light. For example, the imitation of the flow of water and the realistic expansion of the ulamks of the broken slope can result in a lot of folding mathematical calculations - as inherits, due to the processing demands. There are a lot of modern ones, like earlier, they have had a lot of resources for the central processor of the system, however, the distributed developers have long had a hard-hitting calculator, even if it’s good luck, because of the adaptability

It is necessary to say that the very idea of ​​\ u200b \ u200bthe shoulders of the CPU of the physical design, and at the same time, the development of the number of physical effects in the games, there is already more than one risk - as of 2006, the company Ageia, as Physics was a little right on the engine of the new function ... spіvprocessorіv - accelerating physical effects (Physics Processing Unit, PPU), most of all engineers have broken one chip. The PhysX processor, which is based on the 130-nm process technology, has developed from 125 million transistors and includes the core of the zagalnaya characteristic, which has an array of SIMD-processors. Apparently, on simple, or even require massive parallel number of tasks, such as the development of powerless objects, PhysX clearly outperforming any CPU, but, in theory, gave the opportunity to the developers of the same for a fire. і vikoristovuvati new, slip in efekti - for example, іtuvati realistic behavior іdin і fabrics, in order to develop, how to start to run. Right now, we were able to protest one of the first quickening physical effects, Asus PhysX P1, but at that time, we’re broken by us, were even skeptical through the weak support of adding software protection from the side, for help.

Everything was left out of the gardeners of Igor, and, as much as possible, but the PPU by the end of the year could have become a popular class of outbuildings, protesting the 13 February 2008 Ageia at once due to the rosettes of the bulwark of the company, due to the law of Nvidia. overload similar capabilities of your GPU. As a result, Ageia PhysX has become the first and only one in the history of discrete accelerating physical effects - fixing from 15 September 2008, they changed the Nvidia graphics processors from the GeForce 8, 9 and 200. XP and Vista, a protector for Windows 7, which is rapidly gaining popularity, won the boolean.

It is necessary to say that the very nature of the calculation, necessary for calculating physical effects in the group, is practically ideal for the architecture of modern GPUs, ATI or Nvidia. However, this is a logical reason for the problem: if the core is one and the same for graphing and physical problems, then offended by the zeal to compete with oneself for calculating the need for the number of GPUs, but the result can be easily lost in the situation. Acceptable productivity in the scene, as a vicorist, I instantly fold the graph and stick it in the physical effects. It is possible to see the problem if the system has a different graphic picture that is attributed to PhysX, since the Nvidia drivers transfer this power. However, the installation of a pre-installed picture is not necessary, but a bazhan, but the dual-processor GeForce GTX 295 is rarely used for sale, it is even more expensive and very expensive. Why not add a tighter graphical core, let's forgive and inexpensive, but still vikonuvati role of PPU? Evidently, the EVGA company has made approximately such mismatches and has been able to develop and release a unique video adapter equipped with an edge core for PhysX acceleration. At the present day we are magatized z'yasuvati, as far as it is promising, the chain of business can be called. Play the EVGA GeForce GTX 275 CO-OP PhysX Edition!

If you don't forget about those who are Nvidia in Denmark є a technological outsider - if I’m talking about pure productivity in games, then it’s obvious that when a competitor’s decision is made with the Radeon HD 5800 series, it’s like the ATI 5850 ... Allow me to add the PhysX support, and in the games, so that the hardware does not get rid of the accelerated physical defects, it can appear as a hassle-free, unimportant, unimportant to the whole stubborn calculating potential. As it seems, Nvidia strongly protects access to the secrets and beauty of PhysX in case of encroachment on them from the side of the "hearts", I want, theoretically, not to install ATI Radeon HD graphics processors like PPU, so it is, like Nvidia GeForce processors. It’s smart, we’re trying to do it ourselves, because it’s more exclusive to feed the new technology, it’s widened on the market; our competence. We'll try to be a man-of-the-art, if you can't use an AMD solution with PhysX, if you want to install a PPU on the basis of one 3 Nvidia cores on the basis of one of the Nvidia cores, for which a 27-bit EV is in tandem, the GTX5 is a GeForce GTX5 OP PhysX Edition. Alas, in order, I will take a look at our readers in order to see the heroes of the current year.

EVGA GeForce GTX 275 CO-OP PhysX Edition Package and Bundle

The design of the boxes, which are supplied with EVGA products, has not changed for a long time already, and in our opinion, it is worth praising: first, the company was successful in recognizing the perception of offensive, but in another way, the design itself does not include uninvolved , how to rob him with strict, elegant and addictive.

Before us is all the same black box with color smut at the upper part:

The logic that EVGA designers use when choosing a color of smog for packing something that is smart for a product, smartly - say, boxes of new options for GeForce GTX 285 can be victorious as if for a chervon, so I will orange for dark, very exclusive, similar dual-process models. All versions of the EVGA GeForce GTX 275 will shine in orange smog, and CO-OP PhysX is not a blame, it does not matter to those who are not even an ordinary version of the GeForce GTX 275. Packing quality is traditional for EVGA visok products; It’s zealous, as if there’s a warehouse navantazhuvach on the box, then it’s not hard to hide the tenant electronic one in principle, but all the same, it’s not a lot of serious business, you can’t read the potatoes on the way to the counter, get it.

In addition to the video adapter, there is an offensive set of supporters in the box:


Adapter DVI-I → D-Sub
Adapter DVI-I → HDMI
Crossover 2x6-cont. PCIe → 1x8-pin PCIe
Crossover 2x4-cont. PATA → 1x6-pin PCIe
Internal S / PDIF cable
Posibnik of the establishment
Short gossip of koristuvach
CD with drivers
Firmova sticker EVGA Mods Rigs
Batman: Arkham Asylum retirement coupon

Yak bachite, all the necessary for the operational exploitation of the product has been transferred. Let's take the additions: є the appearance of the popular stealth shooter Batman: Arkham Asylum, I would like, I want you to be happy with it, the gravitational speed will be via the Steam distribution system; However, for the latest news on the Internet, it does not become a serious problem. Get the best bonus up to the EVGA GeForce GTX 275 CO-OP PhysX Edition to see more PhysX physics effects. Theoretically, the presence on board of the described PhysX / GPGPU processor can increase the productivity of Batman: Arkham Asylum, as well as in other games that support PhysX technology, in order to solidify the need for practical conversion.

In general, the graphics adapter EVGA GeForce GTX 275 CO-OP PhysX Edition of packages and configurations is still worthless, you just don’t need to dress up, especially if you don’t forget about those product descriptions that are unimportant to their uniqueness, nevertheless, it’s not too easy to find the best price range. EVGA estimates the price of 350 dollars - the same price is indicated on referring to the website of the company.

EVGA GeForce GTX 275 CO-OP PhysX Edition: design and technical characteristics

The name EVGA GeForce GTX 275 CO-OP PhysX Edition is practically not like the single-board version of the GeForce GTX 295, which was described by us in a general view. Take it, in the front - in the back, you can still see a small amount of evidence:





If you look at the rear viewport, it is obvious that the handy design of the GeForce GTX 275 CO-OP PhysX board is rich in copying from the standard design of the GeForce GTX 295. ... Dismantling the cooling system did not pose any special difficulties for us, as we didn’t need to endure the tedious procedure of unlocking ineffective gvints. After dismantling, it became obvious that the spіlnogo mіzh described by the EVGA card and the single-board version of the GeForce GTX 295 is more smaller, less noticeable, if here the EVGA resellers tried the most obvious design as much as possible.


EVGA GeForce GTX 275 CO-OP PhysX (livoruch) and Inno3D GeForce GTX 295 Platinum (right handed)



EVGA GeForce GTX 275 CO-OP PhysX (back) without cooler


If there is no payment in the front part, instead of replacing the quick G200b patching of the G92b chip, clicking on the vikonuvati role of the PhysX / GPGPU accelerator, Vikoristan will have a new wiring, and the pivot of the living system did not recognize the current processors of the GeForce GTX5. The vitality of its own three-phase stabilizer, prompted on the basis of the integral folding of Renesas R2J20651, kerovated by the ADP3193A controller from Analog Devices.


The memory subsystem has changed a lot: for the memory that will service the main graphics processor, it looks like the Renesas R2J20651 is connected with an unidentified chip, we mark the Yak N12 VGF932.


And the axis of the stabilizer of the life of the "sp_vprocessor" G92b is cheap - the new Vikoristan has a powerful MOS transistor and the controller uP6161 is the uPI Semiconductor.


The other components of the card can be used to detect the living of the stabilizers, such as the vicorist chips uP6161 and APW7142


On a GeForce GTX 295, on an EVGA GeForce GTX 275 CO-OP PhysX, two roses are installed, one is eight-pin, I would like, in our opinion, this vipad can be easily dealt with and two six-pin roses, even “ sp_processor "G92b is much smaller, below the main core of G200b. It is easy to bypass the conversion to the connection of an external power supply cable;


Chip NVIO2 in this vipad only one, some, in the first place, the G92b should have all the necessary logic in its own, but in other words, this logic is not needed, it is not necessary in the first instance, by changing Physics to accelerated monitors go into the zagala. For the PCI Express bus commutation, the nForce 200 chip is displayed, however, it’s because of the fact that it’s installed on the GeForce GTX 295: NF200-SLI-A3 versus NF200-P-SLI-A3.




Basically, the core, with the role of the graphics processor, is marked as G200-105-B3; the other number will depend on those that are available for this model, as well as samples of the chip that go to the version of the GeForce GTX 275, at the same time that the GeForce GTX 295 has the chip, G200-400 as “401-400 ". A total of 41 copies of the 2009 version were broken down at frequencies of 633/1296 MHz, so that the frequency of the shader processors unit was lowered for an undisclosed reason - for the snazzy GeForce GTX 275 won, it should be, like, apparently, 1404 MHz. Unfortunately, since the GeForce GTX 275 CO-OP PhysX has gone a long way towards reducing productivity in games, without affecting the appearance of a physical processor.


The memory bank that will service the main core, based on its characteristics of the reference design of the GeForce GTX 275, is 896 MB, the bus access width is 448 bits, and the memory itself is at a frequency of 1134 (2268) MHz The building capacity of the pid system at the level of 127 GB / sec. On the side of the EVGA GeForce GTX 275 CO-OP PhysX, there are no surprises. In the design, it is described, the microcircuit of the microcircuit GDDR3 Hynix H5RS5223CFR-N2C is 512 Mbits, secured to a frequency of 1200 (2400) MHz, so there is a lot of space for a wider graphic memory.




The main thing is that it is a very mobile G92b, which can be rocked by a 55-nm process technology. Embeddings on an EVGA GeForce GTX 275 CO-OP PhysX instance, released for the 37th edition of 2009, marked as "G92-421-B1". It is efficient at the same frequencies as the core of the ultra-fast GeForce GTS 250 - 738/1836 MHz. In our opinion, if the problem is in the increased thermal imaging of the GeForce GTX 275 CO-OP PhysX, then the vendor would lower the clock frequency of the processor, and not the main core, as it seemed to be for the 3D part, but it did unique productivity drop in igrakh. Why EVGA engineers have turned into a more logical protolezhny way, to be deprived of gadati, and how many suttuvim have seen a decrease in productivity, it is more mutable.


Tsikavo, the "spivprocessor" has one RBE part connected, which is tied from 512 to 384 MB by increasing the local memory to the bank; the leading rank was both the man and the bus to her. Hynix H5RS5223CFR-N2C microcircuit is also installed here. With 192-bit access at frequencies of 1100 (2200) MHz, you will not be able to get a peak bandwidth at the level of 52.8 GB / sec. Obviously, the EVGA development team respected the fact that such characteristics were not enough for an auxiliary processor, which was not tied to a 3D processor, and was designated by the head rank, for PhysX support. Because of the fact that in the capacity of one of the available options for the inexpensive GeForce GT 220, there is a video adapter, as an accelerator for physical capabilities, the power of the GeForce GTX 275 CO-OPX processor is designed to be like However, it’s practical to change it by using it.

The EVGA GeForce GTX 275 CO-OP PhysX is standard - two dual-channel DVI-I ports with S / PDIF audio streaming in HDMI and two ports SLI. In other words, if I add two additional GeForce GTX 275 cards, I can revert to a 3-way SLI system, in which resources of all three G200b graphics processors can be used to accelerate 3D, and for the PhysX power-ups it is possible to display the hardware GPU array. To achieve an adorable picture in theory, for practically the whole year there is already more productive solution for high-powered gravists, for example, the Radeon HD 5970. In addition, on the practical side, we have stuck with the Physics-based COX-275, but the EVGA GeForce GTX 275 Proceed to the pair with the GeForce GTX 275, being installed at the upper PCIe x16 slot, and staying on the robot in the SLI mode, only moving to the other, lower slot, at that time the first version of the GeForce GTX 275 took over.

As for the EVGA GeForce GTX 275 CO-OP PhysX cooling system, it will be copied from the single-board version of the GeForce GTX 295 and transferring two additional radios that cool its core.






Yak has shown practice that such a system of work is done quietly and efficiently, but just a few shortcomings are those that part of the hot stuff does not go beyond the boundaries of the system case, but get lost in the middle. In this kind of guesswork, it isn’t enough to accept another team, but the core of the G200b, but to heat up even more than the folding processor G92b, but not from the back, so that it’s as if it’s to actively introduce the environment around the temperature regime, all the way around. Winning power - why didn't EVGA engineers flip the G200b chip out of the front end to pay, why don't you get the right mind for the cooler? Rational views on new mi not maєmo; In addition, the EVGA GeForce GTX 275 CO-OP PhysX and without sacrificing power for the eyes are even more wonderful and indispensable solutions, analogs of which we do not know. Lichen z'yasuvati, like a wine at the right. A little bit of a recognizable competitor, the XFX Radeon HD 5850 Black Edition.

XFX Radeon HD 5850 Black Edition: packaging and bundle

XFX packaging is famous for its originality - why the box is in the form of letter "X", as it was created once in our practice! Evidently, such a thought to the design can be criticized for the extravagance of extravagance at the speed of safety, for the respect of a potential buyer, it is screwed up melodiously. But once again, the packaging is not so extravagant, if it is not so extravagant:



A box of a vuzka and a dovga, with a whole lot of dimensions to finish modest, so problems with transport to the store are not to blame. The design is not austere, like it looks like an EVGA product, but all the same it looks like it’s good enough, and the font, like the “Black Edition” viconan, will tell you about the “80s disco” style. In some cases, there is no need for the type and type of video messages, there is a clue about the presence in the set of the Colin McRae: Dirt 2 car simulator, and the axle about kudi is more important, the particularity of this product is more important. In the middle there is another box of solid black cardboard with the XFX logo on the bottom, and in the middle there is another flat box, so that you have to take revenge on your fellow accessories, and if you don't have room in an anti-static bag at the bottom, you can lay the XFX Radeon HD itself. 5850 Black Edition.

The list of pre-finished speeches of the viglyad is as follows:



Adapter DVI-I → D-Sub
2 adapters 2x4-pin PATA → 1x6-pin PCIe
Favorable CrossFire Mistok
A short guide to the establishment
Instructions of the koristuvach
CD with drivers
Firmova sticker XFX Black Edition
Door sign "I am Gaming, Do Not Disturb"
Colin McRae: Dirt 2 retirement coupon

As a result, the XFX Radeon HD 5850 Black Edition configurations are minimal, not worse, but EVGA GeForce GTX 275 CO-OP PhysX Edition. Є Another, more subtle fit - the skin problem of grasses is chosen by such a rank, so you can demonstrate the power of EVGA and XFX products: the first choice is PhysX, but in the other - PhysX is very fast. Nvidia's solutions are uniquely designed and not for any other technical reasons, the DirectX 11 support for the new generations of ATI Radeon HD graphics processors is uniquely and legally unique.

In general, the packaging and bundle of the XFX Radeon HD 5850 Black Edition deserve the same high rating as the analogous point of the opponent's EVGA GeForce GTX 275 CO-OP PhysX Edition. And if you want to start a mova about the price, then I know about the XFX boat, so you can find the "Black Variant" Radeon HD 5850 on sale for less than $ 350, so as for the description of the GeForce GTX 275 model, I will go to EVGA, go to the end 349 dollars. So, as long as the XFX Radeon HD 5850 Black Edition has only one shortcoming - the visibility of the PhysX interface. We can, and let us give ourselves a little more, let’s look at the map itself in detail.

XFX Radeon HD 5850 Black Edition: design and technical characteristics

Denmark version of the Radeon HD 5850 vikoristovu At the present moment, it is true that all the other Radeon HD 5800 models are being launched on the market. Tsei design buv descriptions of the Radeon HD 5850. One view of the XFX virob is a formal sticker on the casing of the cooling system. The board itself is as small as one centimeter of the shortcut, not on the Radeon HD 5870, but it was also displayed in one of the front views:




XFX Radeon HD 5850 Black Edition (left-handed) and ATI Radeon HD 5870 reference (right-handed)


In such a rank, when buying this picture, you don't have to worry about the dinner. The XFX Radeon HD 5850 Black Edition can be installed without any problems in most cases, with the blame for the most compact models. The subsystem of the Viconan circuit behind the "3 + 2" circuit, that is, the part that shows the graphics core life is one phase less, less analogous to the part of the Radeon HD 5870 circuit. which is not enough.




At the heart of the GPU life stabilizer is the Volterra VT1165MF controller, which looks at the power of software control over the life. Theoretically, it is worthwhile to let the lovers of the drive through the not safe hardware processing of the picture, but on the practical basis, the most gambling overclockers are all one to try offensive methods, how to win a couple of mega-worthy video adapters from the unfortunate video adapter. It is not often such a thing to end in a pitiable manner, but sometimes it doesn’t exist.


On the view of the Radeon HD 5870, on the Radeon HD 5850, only one VT1165MF controller is installed, however, in the area of ​​the CrossFireX roses, the VT237WF chips are installed, so that the power supply part of the stability, the driver of the survivor And for the liveliness of the memory itself, there are a couple of cryptic chips of the same virobnik, which may be the mark of VT243WF. Also, the configuration and rosetting of roses are displayed: in this case, offended with six-pin roses, and the stink of rots on the butt, short sides of the payment, in that hour, like on the Radeon HD 5870, the new sides are on the bill. The process of connecting cables from the living unit can be integrated into the system.


The board is soldered with Samsung K4G10325FE-HC04 microcircuits, which are the same as those installed on the Radeon HD 5870. The GDDR5 chip is 1 GByte (32Mx32) rated for 1250 normal operation at 1250 frequencies. The standard for the Radeon HD 5850 є is 1000 (4000) MHz, which requires a memory bandwidth of 128 GB / sec. і pratsyuє at frequencies of 1125 (4500) MHz, with a maximum bandwidth of up to 144 GB / sec. The width of the bus is 256-bit, and the local video card for the bank is 1024 MB - standard for the current day.




Marking the graphical core we see that it is not possible to provide copies of the RV870 for 39 years of the past rock, and, as a matter of fact, there is no more information available to an ordinary person. There is a Radeon HD 5850, 2 out of 20 available in the RV870 warehouse streaming computational cores, so the number of active ALUs is 1440, and texture processors - 72, against 1600 and 80 in the Radeon HD 5870. The Radeon HD 5850 Black Edition can achieve serious rooting by the rogue: if the standard value of the GPU frequency for the Radeon HD 5850 is 725 MHz, then in this case the core is working at a frequency of 765 MHz, which is usually enough to reach productivity in games. However, in view of the fact that in the Radeon HD 5850, any RV870 specimens have a problem, if they have not passed the frequency control and / or even if they have defective blocks in their warehouse, it will not be necessary to increase the value of the switch.

As a senior twin, the Radeon HD 5870, XFX Radeon HD 5850 Black Edition are able to display the image at once on three monitors, however, one of them is responsible for the DisplayPort interface, which will reduce the practicality of the power for gravity, In addition to two DVI-I ports and one DisplayPort port, on the board of installation and "old" HDMI rose, so once the picture is connected to a plasma or RK-panel, the adapter does not need to be connected. HDMI connections are available for all available audio formats in Denmark, including multiple channel formats for high-end distributions, but, for a current day, the unique possibility of GPU combiners from the ATI Radeon HD 5000 series of robots. However, in practice, the motherboard allows you to install the video adapter at once.

As for the cooling systems, the XFX cards have the standard Radeon HD 5850 cooler with a change and three different versions of the Radeon HD 5870 cooler:



The radiator is less likely to equip all two heat pipes as opposed to that of the Radeon HD 5870. In addition, the radiator itself, on the basis of the older one-processor model of the Radeon HD 5800 family, is not in part The high thermal contact between the middle base of the radiator and the GPU crystal will prevent a ball of dark gray thick thermal paste. Some of the elements that support active heat supply are in contact with the aluminum frame behind the addition of two types of thermal pads - trisharovy elastic "sandwiches" that are reminiscent of the green gel-like memory for green cells


For purging the radiator, the radio fan FD9238H12S was generated by NTK (HK) Limited. When the strum is energized at 12 Volts, set the fan to 0.8 Ampere, so that the fan will reach the straining one and, apparently, at maximum speed, even more than the halves. At the same time, such a mode is very practical in overclocking extremals, and in great minds its speed is automatically regulated by the method of pulse-width modulation, and in general, the card is not carried out voices. Significantly, as in the case of the Radeon HD 5870, the partitions in the profile casing will expand the part of the flow by 90 degrees in such a rank that you will overwhelm the cooling system through the holes on the bots picture and all the way through the system. Reshta, as a matter of fact, is called a series of projections in the creeks. Oskilki the rest is inhabited on a larger scale, below the front generation of ATI Radeon HD and the new generation is on a smaller scale, such a compromise is inevitable.

In general, the XFX Radeon HD 5850 Black Edition cooling system is overwhelmed, tired, distorted by an hour of compositing, and has repeatedly brought its efficiency to practice, both AMD and Nvidia. We will not be able to fight, as well as not to fit into the cold, or to appear like a galaslive, as if the order is due to a powerful system, equipped with a video adapter, if it’s uncomfortable, more so, as the food was fed to one of them. Tim is not the least, the XFX Radeon HD 5850 Black Edition will get the message out of the box, which means adjustments to the level of thermal imaging of the GPU and memory;

Energy efficiency, thermal conditions, noise and power consumption

The asymmetric dual-process video adapter was used in our practice for the first time, and, apparently, before it was heard, we could not pass such an important characteristic as the level of energy management in different modes. To carry out the necessary tests, bulo vikoristano use the following configuration of test platforms:

Intel Core 2 Quad Q6600 Processor (3 GHz, 1333 MHz FSB x 9, LGA775)
DFI LANParty UT ICFX3200-T2R / G motherboard (ATI CrossFire Xpress 3200)
Memory PC2-1066 (2x2 GB, 1066 MHz)
Living unit Enermax Liberty ELT620AWT (power 620 W)

CyberLink PowerDVD 9 Ultra / Serenity BD (1080p VC-1, 20 Mbits)
Crysis warhead
OCCT Perestroika 3.1.0

The heart of the new vimіryuvalnoy platforms for monitoring the electrical characteristics of graphic cards є the board, described in detail in the article " Energy saving of computers: how much is needed wat?". Її victoriannya is allowed to significantly simplify that automatization of the processes of wimіryuvan.

For the installation of the installation on the video adapter in the new modes bulo vikoristano, follow these tests:

CyberLink PowerDVD 9: FullScreen, hardware accelerated
Crysis Warhead: 1600x1200, FSAA 4x, DirectX 10 / Enthusiast, frost card
OCCT Perestroika GPU: 1600x1200, FullScreen, Shader Complexity 8

For the skin regimen, for the sake of simulating the boundary nagging of OCCT, the vimiri were carried out for 60 seconds; for the OCCT test: GPU test hour is 10 seconds.

According to the following methods for EVGA cards and XFX cards, the following data will be discarded:















EVGA GeForce GTX 275 CO-OP PhysX Edition obviously cannot be made up to economical decisions: to use a video adapter in idle mode, it provides more power than the usual GeForce GTX 275. G200b and in addition to G92b. I want the rest of the robot in the whole regime to be clearly not a lot, the operating system will be used as the graphics processor of the stand-alone GeForce GTS 250 and, apparently, to be on the "new grub affluence", but to produce such unconventional ones. When the video is cut, the core is clearly deprived of the main core, just like the strum on the line, so that you can live outside of your home, and become practically invisible. As a result, the maximum level of living in a single mode is 100 W, which cannot be called a good indicator, especially on the other AMD / ATI solutions. In game mode, the peak performance of the EVGA GeForce GTX 275 CO-OP PhysX is similar to that of the reference version of the GeForce GTX 275, but the Crysis Warhead chips are no match for PhysX. However, the six-contact rose navantazheniyam to finish up seriously, and it means that there are no signs for the living of the pre-house processor. The OCCT: GPU test should pass, as well as the extravagant GeForce GTX 275, the unique EVGA technology will add a three-piece card less than Crysis Warhead.















As seen from the EVGA picture, the XFX Radeon HD 5850 Black Edition has to rely on the power savings implemented in the ATI Radeon HD 5000 system. order with a peak indicator, which is beyond the reach of 17 watts! The 52W background on display with the EVGA GeForce GTX 275 CO-OP PhysX Edition is overwhelming. An even more serious win of the "hearts" and with the engraved video of high retail health, the dexterity of the XFX is bigger than the dvorazov, as well as іgry - the change of the numbers "122" and "219" will not require comments. You need to say, what about the options for the synthetic test OCCT: the GPU with the XFX picture allowed more than 150 watts to hit the power, but you won’t be able to see the sutta economically for the EVGA virob, which has a 200-punch performance indicator. There is nothing for it, such is the payment for the oldness of technology, so that you can stay in the rest. As for the nature of the new version, then in all the drops of the upper roses, they will get stronger for the lower ones, and in the most important drop, the drop will be 90 watts, but I am seriously changing the recommendations to a maximum of 75 watts. However, real minds also have no idea about the issue, but we have discarded 57.6 watts in Crysis Warhead because of the margin to keep within the official standards. There are no problems for the rest of us - because of the power supply of the XFX Radeon HD 5850 Black Edition, it is easy to fit into a non-necessary living unit, smut, it’s on its own that it’s okay, and it’s good stability in some distractions.



In general, the descriptions of the EVGA product are not better than the vivid GeForce GTX 275 in terms of energy efficiency, but only if you can tell about the game - in the modes, but not too much to customize the card, but the economy is significantly less. GeForce GTX 275 CO-OP PhysX is clearly not the best vibe, if you are a turbine for the power supply for hours of video editing, or for robots in the Windows environment; The old-fashioned Radeon HD 4890 looks to be more economical, and the new Radeon HD 5770 doesn’t give EVGA cards a chance. Kudi is the nicest in the whole plan of the XFX Radeon HD 5850 Black Edition, the best synthetic voltage in the minds of the device lasts less than 170 W, and in real games - less than 130 W. Moreover, in the 2D mode the window is economical, so the effort, as it is, you can just do not take the word for respect.



Regarding the temperature regime, check the GeForce GTX 275 CO-OP PhysX in a new order: the main core is not heated up to 75 degrees Celsius before heating, but the numbers, which are shown in addition, are called smiles. You can boldly say that EVGA vibrates when you start the GeForce GTX 295 cooling system on the standard cooling system and it appears to be valid. And the axis of the XFX Radeon HD 5850 Black Edition has tripled - the graphical core has been heated up to 80 degrees Celsius. In this way, the result is to achieve the regularity and victories according to the core that was fired by the wyrobnik, and the smaller one, because of the cooling system of the Radeon HD 5870, the area of ​​the radiator.

A small dosage of noise characteristics showed the following picture:



Unfortunately, due to the noise, the situation is not so good, as with the temperatures, more precisely, with the pleasant temperature regime of the pre-juvenile noise, especially in the 3D mode, when the background rises in the noise, system Shumomir showing a total of 49 dBA! The card is clearly more noisy by ear, lower than the Radeon HD 4890, but the price is not very good, it cannot be found in the old ATI cooling systems in terms of the noise characteristics of the fan model. And the axis of the fast mode of the GeForce GTX 275 CO-OP PhysX behaves quietly, but, at the same time, weakly, as well as the main features of the graphics adapter іgry. Well, the XFX Radeon HD 5850 Black Edition has a cool mode that can be played quietly, no less than a lot of modern cards. On the other hand, the noise level is growing and the card is visually perceptible, but the XFX Radeon HD 5850 Black Edition is all the same for a superb. Not surprisingly - I would like to increase the numerical difference in the equal noise at a 1 meter window to less than 3 dBA, which means a double increase in the pressure of the sound vise, a few decibels in a logarithmic unit. The XFX product has been awarded one more award-winning result.

To be overclocked, the EVGA GeForce GTX 275 CO-OP PhysX can run both the main core and the physical processor, as well as the skin from the memory banks all at once. Having tried to overclock, we were given a small graphical part of the picture at frequencies of 700/1515 MHz for the core and 1200 (2400) MHz for memory, and the auxiliary system steadily switched off at frequencies of 750/2000 MHz for the processor and 1150 (2).


To achieve unpleasant results, I would like, in our opinion, to shake off a little bit of a graphical part - it’s unlikely that PPU would give a visible result for real games. How to run the GeForce GTX 275, it was also run multiple times; Well, good to our readers, that testing the EVGA GeForce GTX 275 CO-OP PhysX in the overclocking mode was not shown, but the ability to close the nose with the help of other combinations, to see the PhysX hardware accelerator.

The design of the XFX Radeon HD 5850 Black Edition appeared to be more foldable: beyond the support of the Catalyst Control Centers, we just reached the stele, which appeared in the increase from the factory 765 MHz to 775 MHz for the GPU frequency, and for memory there was no space for overclocking. Most of the cards were considered correctly with a single card, and if we didn’t need to use the AMD GPU Clock Tool, we were able to successfully launch the core up to 900 MHz, and the memory up to 1200 MHz (4800).


The result is even worse, especially because of the victoriousness of the Radeon HD 5850, the RV870 crystals that do not have the best frequency potential, however, it’s not a good match, if any instance of the XFX Radeon HD 5850 Black Edition will be successful in this way. So chi inakshe, having instructed an hour to go to the practical test of the heroes of the current year, I will look in the games.

Configuring test platforms and productivity testing methodology

The pre-game capabilities of the EVGA GeForce GTX 275 CO-OP PhysX Edition and the XFX Radeon HD 5850 Black Edition were carried out on a universal test platform, with the following configuration:

Intel Core i7-975 Extreme Edition processor (3.33 GHz, 6.4 GT / s QPI)
Cooler Scythe SCKTN-3000 "Katana 3"
Gigabyte GA-EX58-Extreme motherboard (Intel X58)
Memory Corsair XMS3-12800C9 (3x2 GB, 1333 MHz, 9-9-9-24, 2T)
Samsung Spinpoint F1 Hard Drive (1TB / 32MB SATA II)
Power unit Ultra X4 850W Modular (power 850W)
Monitor Dell 3007WFP (30 ”, maximum capacity [email protected] Hz)
Microsoft Windows 7 Ultimate 64-bit
Nvidia GeForce 196.21 WHQL for Nvidia GeForce
ATI Catalyst 10.1 for ATI Radeon HD

The ATI Catalyst and Nvidia GeForce drivers were installed in the following order:

ATI Catalyst:

Smoothvision HD: Anti-Aliasing: Use application settings / Box Filter
Catalyst A.I .: Standard
Mipmap Detail Level: High Quality
Wait for vertical refresh: Always Off
Enable Adaptive Anti-Aliasing: On / Quality

Nvidia GeForce:

Texture filtering - Quality: High quality
Texture filtering - Trilinear optimization: Off
Texture filtering - Anisotropic sample optimization: Off
Threaded optimization: Auto
Vertical sync: Force off
Antialiasing - Gamma correction: On
Antialiasing - Transparency: Multisampling
Multi-GPU Performance mode: NVIDIA recommended
Multi-display mixed-GPU acceleration: Multiple display performance mode
Set PhysX GPU acceleration: Enabled
Ambient Occlusion: Off
Інші nalashtuvannya: for contributions

The following instructions were sent to the warehouse of the test package:

Trivial shooters with a view from the first individual:

Call of Duty: Modern Warfare 2
Crysis warhead
Cryostasis
Dark void
Darkest of days
Far cry 2
Left 4 Dead 2
S.T.A.L.K.E.R .: Call of Pripyat
Wolfenstein


Trivial shooters with a view from a third individual:

Batman: arkham asylum
Resident evil 5
Street fighter iv


RPG:

Fallout 3: Mothership Zeta


Simulators:

Colin McRae: Dirt 2
Tom Clancy "s H.A.W.X.


Strategies:

BattleForge
World in Conflict: Soviet Assault


Synthetic test:

Futuremark 3DMark Vantage

Skin from іgor, before entering a set of test software security, the ball was set in such a rank, so that the maximum possible amount of detail was not provided, and the vicarists were randomly assigned to, available in the most unreliable state. The price means that it is important to change the manual modification of the configuration files, some of the ordinary gravels are not guilty. For the deyakykh іgor, there will be broken vines, dictated by those chi іnshih mіrkuvanny; skin from such vinyatkіv guessed okremo in a general view. At the same time, we have tried to include in the set of yakomog more igor, so that the physical movement of PhysX is victorious and against the backdrop of hardware accelerated physical effects.

Testing was carried out at resolutions 1280x1024, 1680x1050, 1920x1200 and 2560x1600. In all cases, as long as it was correct, the standard filtration of anisotropic 16x was added to the MSAA 4x smoothing. Activation of the smooth operation was done either by means of a gris, or, for every day, it was forced for additional adjustments to the ATI Catalyst and Nvidia GeForce drivers. To deny the tribute about the productivity of the vikorists, they were introduced into the load with a compulsory recording of the original videos of the test for the manifestation of such a possibility. As soon as the test was allowed, the dues were not deprived of the average, but of the minimum productivity. In all cases, the Fraps 3.0.2 utilization was stuck in the manual mode with a three-time test pass with the fixation of the minimum value and the higher averaged final result.

A glimpse of the given glance є the improvement of the performance of the PhysX video acceleration has increased the performance of the EVGA GeForce GTX 275 CO-OP PhysX and the XFX Radeon HD 5850 Black Edition with the coming solutions:

GeForce GTX 275 + GeForce GT 220
GeForce GTX 275 (PhysX accelerated graphics enabled)
GeForce GTX 275 (accelerated PhysX wimknen)

Unfortunately, in view of the general idea of ​​protesting the GeForce GTX 275 + Asus PhysX P1 connection, it was brought up: Nvidia, in order to get a glimpse of PhysX acceleration by its GPUs, appeared on the basis of the PPU, which was based on the discrete basis of Ageia I want to see these cards for Windows XP and Windows Vista operating systems, like earlier, well, for Windows 7, there is no official plan, even the system itself has already become a de facto standard among lovers of happy cities. If you have become tricky, you may want to install the drivers and enable the original PhysX accelerator in Windows 7, but the method itself, if you want to be easily recognized by Google, is not obvious and very intuitive. We recommend that you only pay a penny for one of the physical accelerators on the basis of the Ageia processor, and do not bother wikidaty on the wind, following on the occasion of Nvidia, as if you will easily promote the purchase. It's a pity that once the success of rozrahovuvati is successful on a stable robot, such a call from Windows 7 keruvans will not be possible.

On the hands of koristuvachіv there are not so many original accelerators Ageia PhysX, and the power axis is the possibility of obtaining ATI Radeon HD 5970, 5870 or 5850 with one of inexpensive Nvidia cards in addition to increasing the physical efficiency of the guest. At the moment, the development of the Radeon HD 5900 series and the HD 5800 series outstrips their supernicks both in terms of performance, as well as in terms of technical characteristics, and one thing, which is not the case, is the price of PhysX hardware acceleration. Moreover, as it was already guessed, the owners of the ATI Radeon HD cards do not add anything to the power given by the owners of the ATI Radeon HD cards, except for the inveterate Nvidia prudence, be it the exclusivity of the technology.

Enthusiasts did not forget to devise a method of circumventing a zajist, because of an inveterate, short haul, so Nvidia could use it on the same GeForce drivers. The method is simple and simple in the correct installation of the unofficial patch PhysX mod, as well as in the 32-bit version, as well as in the 64-bit version. Remaining version 1.02

The very procedure for installing and enabling PhysX for ATI Radeon HD cards is in advance:

Add new version of Nvidia GeForce drivers and require PhysX mod.
See already installed Nvidia GeForce / PhysX / Stereo drivers.
Install the version of the Nvidia GeForce drivers.
Restart the system in ovenless mode using the additional key F8.
Apply the PhysX mod.
Restart the system. Select the context menu of the working table by clicking the right mouse button, select the item "Screen resolution", select the option "Detect". Then vibrate the "gray" icon of the monitor, so that it is updated before the installed in the system of Nvidia cards. Forsuvati connecting an unstable monitor ("Dekilka ekranіv: try to connect any vypadku"), for which you vibrate the option of expanding the working table to the whole monitor.
Select the context menu of the robot desktop, select the NVIDIA Control Panel item, and use the accelerated PhysX option behind the additional Nvidia control panel options.






Unimportant to simple simplicity, the process of installing the patch will be non-trivial and may not be spraying the first time. In addition, the configuration of the XFX Radeon HD 5850 Black Edition + GeForce GT 220 in the capacity of the PhysX accelerator in our video card seems to be unstable, as it rotated in the unprecedented spontaneous enabled PhysX accelerator at the time of the availability of Cat. Tim is not the man, we were given a successful protest of an unwavering tandem among all vicarious people around Igor. The hour has come to know the numbers of our readers.

Igrovі testi: Call of Duty: Modern Warfare 2


Granting PhysX, and as a legacy, all solutions based on the GeForce GTX 275 work the same way. The dual-processor EVGA card shows a triple lower result due to the lower frequency of the shader unit, the protector, which is not very large and practical, it is not a pity. All pictures of Nvidia will be less productive at permissions up to 2560x1600 inclusive, at that hour, as offending the young ATI Radeon HD models, they took part in the test, in the last resort, however, you can’t have any more comfortable, minimal demonstrations. And the axis of the XFX Radeon HD 5850 just naturally stands in a position of competition and will prevent the miraculous speed of seeing the best quality.

Igrovі testi: Crysis Warhead


Dvigun CryEngine 2, with inserted shader-specific features (like a legacy, even eager for GPU computational resources), as well as non-vicious PhysX capabilities. In addition, in this case, the inclusion of one of the most common driver options to produce a small, even visible increase in productivity, a bit of a numerical computational effort of the graphics processor, to fix the error rate for the repair. And the axis of comfort is not the best for most testing participants - with FSAA 4x enabled, the minimum productivity is still low. The XFX card knows a competitive position - given the EVGA solutions, the indicators will reach the highest for a practical victorian, do not deprive individual buildings of 1280x1024.

Igrove test: Cryostasis



In this case, the hardware acceleration of PhysX means the very possibility of gratitude in Cryostasis, even if enabled, it can lead to a fatal decrease in productivity and the transformation of the grill on a slideshow. You need to say that the very appearance of the seen processor on board the EVGA picture will allow you to reach the acceptable for gravtsy indicators, just like in separate buildings 1280x1024. The extravagant single GeForce GTX 275 isn’t expensive at all - it’s obviously not a lot of calculating resources, some of which are brought about in a number of physical effects, so that they can reduce the minimum productivity to a lower level.

However, you just need to install an inexpensive GeForce GT 220 into the system and use the PhysX acceleration function, as you can reach the miraculous performances, so you will be able to successfully navigate the 1920x1200 retail space! Unimportant on the modest technical characteristics of the GT216 core, it also outperforms EVGA GeForce GTX 275 CO-OP PhysX. I would like to see the presence of another PCI Express x16 slot in the system, but in our hour it is not a problem. Even more beautiful is the tandem XFX Radeon HD 5850 Black Edition + GeForce GT 220, which can reach the end of the line at all costs. Shchepravda, the call 2560x1600 doesn’t make sense.

Igrovі testi: Dark Void

Since the systems are on the go or enabled by accelerating PhysX, the game does not allow physical effects, so the testing was carried out only for systems with PhysX. Vikoristovuvavsya PhysX High mode.



The highest result was naturally demonstrating a single GeForce GTX 275, the disturbances were "riveted" by the graphics and physics, and the axis of offense to systems with discrete accelerated physical effects showed themselves to be unlucky. At the same time, EVGA's decision would have given the GeForce GTX 275 + GT 220 the lowest performance, but it didn’t go into the middle, especially in the 1920x1200 retail space. You can, your role has been played by a large amount of video memory, available to the physical processor in the rest of the way. In our opinion, the very version of the GeForce GT 220 will be the most adaptable, if you want to install it, you need to install another PCI Express x16 slot. At a separate building 2560x1600, offended systems did not fit because of the preconceptions of providing comfortable minds to grave. And the axis of productivity of the hybrid solution with the XFX Radeon HD 5850 Black Edition is like the head graphical one that is unprecedentedly high, and, due to the performance of supernicks, it does not fall as far as it will go. Unfortunately, the stability of the robot of such a call, as it has already been said, is far from ideal, and it’s not a big deal.

Іgrovі testi: Darkest of Days

The test was carried out on a weekly basis with the maximum adjustments of the graphic quality and physical effects.


At first glance, the situation will repeat that, as it is possible to sposter in Cryostasis - the manifestation of the seen PPU will not provide a significant increase in productivity, which can mean the growth of both versatility and unhelpful comfortable grizzly. Incorporate accelerated PhysX into a slide show. And the axis of the victorian around the GeForce GT 220, which will accelerate the physical effects, I wouldn’t forget the visible video in the video, for some reason, 2560x1600 is allowed, and the GeForce GTX 275 + GT 220 should be called for by the EVGA solution. Deliver marvelous behavior on the smallest mountains with PhysX podtrimkoyu, which leads to thoughts about the Darkest of Days or the ineffectively victorious PPU resources, or even overwhelm the EVGA GeForce GTX 275 CO-OP PhysX with the most common functionality.

Owners of AMD / ATI cards can either forget about the loads, or try out the descriptions of the PhysX mod. In general, productivity can go up to acceptable values, however, at the cost of stability, if you want to see the performance of EVGA GeForce GTX 275 CO-OP PhysX systems, equipped with XFX Radeon HD 5850 Black Edition, will be far away. Tim is not the least, Nvidia's commitment to PhysX development is an exclusive technology marvel, even being such an apiori is accounted for marginality.

Igrovі testi: Far Cry 2


The minimum performance of the EVGA GeForce GTX 275 CO-OP PhysX is lower than that of the extravagant GeForce GTX 275. The PhysX processor is here, as in the most important of the game, it is not required, but it supports the 2-axis HD output. Obviously, it didn’t go for the EVGA picture for nothing, if it didn’t mean sub-active comfort on equal terms, that gratitude, like and earlier, could be found at the retail building 2560x1600.

Igrove test: Left 4 Dead 2

The integration into the load is more accurate than Fraps, but the information about the minimum productivity is not transmitted.


Removing EVGA cards from the special version of the GeForce GTX 275 is minimal and not recognizable on gravitational views. Productivity is too much for the resolution 2560x1600. However, it is possible to cope with it using the Radeon HD 5770 on its 128-bit memory bus, without even thinking about the creeps of the hard-hitting representatives of the Radeon HD 5800 family.

Igrove test: S.T.A.L.K.E.R .: Call of Pripyat

For the whole test, the most possible parameters of detailing are possible, but rather not the vicious ones. For cards that may have any mobility, use the DX10.1 and DX11 modes.


The presence of the pre-built G92b core on board the EVGA GeForce GTX 275 CO-OP PhysX is not a good product for the daily transfers, and the axis is lowered in the frequency of the numerical part to produce a small, altogether natural decrease in productivity. The sales company will help to reduce the frequency of the processor, a little more, or to adjust the clock frequency of the main graphics core.

As soon as the family of Radeon HD 5800 is needed, then the average productivity of its representatives in the majority of the world, and the axis of the least weighed down - it’s possible to reach even more in the separate building of 1280x1024, and even in 1680x1050 grave

Igrove test: Wolfenstein

Gradually test yourself in a richly insured mode, as well as an OpenGL API. Integration so that the dough does not provide information about minimum productivity.


The story is different from the rest of the world to Wolfenstein: the small amount of EVGA paintings from the reference model appears even in the separate buildings 1280x1024. Happily, it’s just a grain of salt, that one itself is not even more vigorous, so in practice, it’s impossible to see anything at a retail building 2560x1600. Practically not vibrating out of the background picture and offense presented in the look around the model of the Radeon HD 5800 family.

Іgrovі test: Batman: Arkham Asylum

The test was carried out on a weekly basis with the maximum adjustments of the graphic quality and physical effects.


The need to tell, from the view of this view of the IGOR with the PhysX support, in Batman: Arkham Asylum itself, the rest is most clearly visible with an indelible eye. Slip in the physical efficiency, it is practical to bring the load to the new level, so here it is really possible є sense to be generous with the PPU vision. EVGA GeForce GTX 275 CO-OP PhysX has the best result, a modest GeForce GT 220 in the pair with the extraordinary GeForce GTX 275 literally insisted on five, if not for the least productivity, but all one is allowed to pick up 001. The tandem does not make a lot of noise, like an EVGA box.

But the owners of ATI Radeon HD cards will not have to think about changing platforms, otherwise they will need to read PhysX using unofficial methods. It’s just that it’s worth it - that, the vicarious XFX Radeon HD 5850 Black Edition, you can reject the indiscretions of productivity, which can be compared with the indicators of the fabulous tandem on the basis of the GeForce GTX 275, however, you can’t outweigh 1920х1200. For some reason, the speed of a hybrid tandem at a separate building of 2560x1600 drops rapidly below a reasonable level.

Іgrovі testi: Resident Evil 5


At the same time, the presence of a large physical engine PhysX means the space of a kind of accelerator, then again an obvious negative effect of a decrease in the frequency of the shader unit of the EVGA GeForce GTX 275 CO-OP PhysX graphics core. Happily, the effect is insignificant, but I would like to override the gravitas, otherwise it became more and more important for the product to be described. However, it is possible to ask for a part - if you have vitrized a small amount of pennies on the Radeon HD 5850, you can reject the sutta of other indicators, high and low at the stage.

Іgrovі testi: Street Fighter IV


Chergov gra without PhysX support - and Chergovy is an obvious result. There, another GeForce GTX 295 processor can bring a bit of grudge, without a gain in productivity for the SLI technology, the G92b processor, on board the EVGA GeForce GTX 275 CO-OP PhysX, є depriving it of dead vantage, which is a waste of energy. Better for that one, or to add a little money to one of the Radeon HD 5850 models, for example, promoted by XFX.

Іgrovі test: Fallout 3: Mothership Zeta


For several reasons, the EVGA GeForce GTX 275 CO-OP PhysX indicators are three lower, lower in the G200b-based solutions presented in this round, but the productivity level itself will reach the highest level for the victorious all the wider doses of six games, including But the merit is not Nvidia і not EVGA, but the inheritance of somewhat modest vimogs, which are presented by the very thunder, more so comfortably mind the graders in Fallout 3 you can take care of the modest Radeon HD 5770, well, well, before that, kudiity is modest energy service.

Igrove test: Colin McRae: Dirt 2

For cards that support DirectX 11, the display mode is selected.


In the presence of a physical dvigun, a little spy with PhysX, I can’t, but, also, I don’t have to accept the hardware. As a legacy, the presence on board the EVGA picture does not allow the Dirt 2 to have any new highs, but the frequency of the shader unit has been lowered to achieve the same performance as the extraordinary GeForce GTX 275 - 15% of the program's reach is 2560x1600. Altogether, the low indicators of the ATI Radeon HD 5800 family do not work well, as it is a failure.

Igrove test: Tom Clancy "s H.A.W.X.

For the test, wake up in a load without transferring the fixation of minimal indicators. For solutions that may be looking at the capabilities of DirectX 10.1, this is included.


The release of EVGA GeForce GTX 275 CO-OP PhysX, as a special version of the GeForce GTX 275 with standard frequencies, can be up to 15% in separate buildings 2560x1600. However, in the last place, the productivity of the same is minimal, and the same indicators to reach the temples for a practical victorian. For one thing, in a separate building of 2560x1600, the ATI Radeon HD 5800 solution fixes a larger view, not an EVGA card, which is less expensive than the Radeon HD 5850. For another reason, the XFX Radeon HD 5850 Black Edition is better than the 30 ″ monitor, but the EVGA GeForce GTX 275 CO-OP PhysX is better.

Іgrovі testi: BattleForge

For the Radeon HD 5x00 family, the DirectX 11 support is available.


For the most part, the picture is typical of a non-vicious physical engine PhysX - be it a PPU, a vicious standard, є just a dead maneuver and doesn’t add to productivity. Improving or enabling accelerated PhysX in a single GeForce GTX 275 is also not visible to the effect. Then, with the XFX card, the EVGA product clearly does not showcase the current competition - the average productivity of the first Sutta, and, as it is not low, it is possible to say about the sufficient level of comfort to be found at the distribution of 256016 buildings.

Іgrovі testi: World in Conflict: Soviet Assault


Even though all games without PhysX support, World in Conflict does not respond to the presence of a physical processor system. At low fixing permissions, there is a small increase in average productivity when PhysX acceleration is enabled on a single GeForce GTX 275, however, the same success can be explained by the same kind of fluctuations, or by an obscene test method. As for the results of the XFX Radeon HD 5850 Black Edition, the stink is more colorful than the EVGA GeForce GTX 275 CO-OP PhysX.

Synthetic test: Futuremark 3DMark Vantage

In order to minimize the input of the central processor, when testing in 3DMark Vantage, the “Extreme” profile will be stuck, which is a vikoristic distribution of 1920x1200, FSAA 4x and anisotropic filtering. To expand the picture of productivity, the results of tests are known across the entire range of permissions.










By the way, 3DMark Vantage practically didn’t react to the presence of additional PPU systems! One effect, which seems to us in the distance, will improve the result in the GPU test with the Primus enabled PhysX graphics on a single GeForce GTX 275. Some of the most common defects did not reach in the near tests. The reduced shader unit frequency of the EVGA GeForce GTX 275 CO-OP PhysX practically did not fit into the result in the most popular test suite. The hybrid tandem XFX Radeon H 5850 Black Edition + GeForce GT 220 has become a practically analogous rank.

EVGA GeForce GTX 275 CO-OP PhysX Edition: overhauls and shortcomings

Perevagi:

Wiperageє Radeon HD 5770
Practically not compromising on the GeForce GTX 285
Wide Vibration FSAA
The minimum FSAA infusion on productivity
The presence of the pre-datum core G92b, which can be used as a PhysX / CUDA processor
Failure to promote potential
Batman: Arkham Asylum Gris Kit Reveal

Incomplete:

DirectX 11 support
VC-1 decoupling device is not correct
The visibility of the integrated sound core
Visokiy rіven energoshozhivannya
A high level of noise
Vuzka sphere zasosuvannya

XFX Radeon HD 5850 Black Edition: overhauls and shortcomings

Perevagi:

Adjusted the GPU frequency and memory
Biggest igor sutta has a viper GeForce GTX 275
Wide Vibration FSAA
Improving the quality of ironing in the industry in the Edge-detect CFAA mode
Naykrashcha in the industry the quality of anisotropic filtration
Pidtrimka vivedennya for three monitors
Pidtrimka DirectX 11, Shader Model 5.0 and DirectCompute 11
Povnotsinna device support decode HD-video
Excellent post-processing and scaling of HD-video,
Integrated sound core from HD audio formats
Low rivn energy service
Low level of noise
Failure to promote potential
Colin McRae: Dirt 2 Gris Kit

Incomplete:

PhysX Accelerated Acceleration

Visnovok

As a result of the advancement of the capabilities of the unique dual-processor video adapter EVGA GeForce GTX 275 CO-OP PhysX, in the future, we will need to consider that the system does not have the ability to accelerate PhysX acceleration. In addition, as the city itself is also a vicaristic type of physical movement. In the first place, the pre-built G92b core, installed on board the EVGA card, is idle, it doesn’t make any difference to productivity - even if it looks like a GeForce GTX 295, but it’s impossible to use the G200b in SLI mode with the main core.








Yak can be backed up on hovering diagrams, in games, but not to play PhysX, EVGA GeForce GTX 275 CO-OP PhysX can be used by standard Nvidia cards by lowering the frequency of the shader domain. Now the team of development of this solution went for such a croc, it is not clear to us, alas, luckily, this legacy did not turn out to be fatal: it was fixed in the game tests only slightly; In other words, in all cases, the ten-year-old GeForce GTX 275 won’t take care of the gravitational mind, and the EVGA GeForce GTX 275 CO-OP PhysX was a success. About the unique picture of EVGA with the Radeon HD 5850, there is no way to go - the end of the story is more impressive for a lot of happy cities.

And the axis of such igrah, yak Cryostasis, Dark Void, Darkest of Daysі Batman: arkham asylum, EVGA product descriptions appeared from the most beautiful side, fragments, all the turbochargers and physical effects were transferred to the shoulders of the auxiliary G92b processor, which gave the main GPU the ability to take over all the numeric resources, including the graphical ones. Otrimany winnings, having become from modest 13 to velmi significant 70%, is fallen as far as possible, and, moreover, among a number of people who have grown up, becoming a difference between being able and uncomfortable with comfortable grids! However, in the first place, igor, how to play PhysX, on the market, as before, it’s not rich, what the world has to offer is the exclusiveness of this technology, and, especially, zusillia, which actively work with Nvidia for the sake of preservation. We will keep the summarizing "advances" on the whole of the list of PhysX on the basis of the original Ageia processor in the middle of Windows 7. At the time of this writing, on the list of Igor X, I will be able to update the site on the website. there were only 16 names, and, moreover, one of them, Nurien I’m not talking about the smartest word, but just one more, Unreal Tournament 3: Extreme Physics Mod, є deprive the modification of the already existing gri. On the other hand, depriving the Victory of PhysX Effects in some of the victories on the right side of the gray, will seriously think about the Victory PPU; our vipad got a gra Batman: arkham asylum... First of all, thirdly, if you are right, all of them were linked by one of the innumerable GPUs with PhysX, you can achieve the desired effect by buying and installing an inexpensive Nvidia GeForce GT video adapter into the system. two thousand rubles... In some cases, there is such a link that can be stored with a GeForce GTX 275 and a GeForce GT 220, you can show yourself in the robot the more efficient EVGA GeForce GTX 275 CO-OP PhysX. Zokrema, when tested in Cryostasis The won has demonstrated a very high level of minimal productivity, which can rob the game process comfortably at resolutions up to 1920x1200 inclusive, which the GeForce GTX 275 CO-OP PhysX cannot help, which is unimportant to the formally strained PPU. In addition, the noise of such a tandem is significantly quieter than an original EVGA product.

Moreover, since it is described in this look of tricks, and the combination of the GeForce GT 220 with one of the representatives of the ATI Radeon HD 5800 family, it is possible to take an even higher level of productivity in games, in order to increase the speed of physics. of any version of the GeForce GTX 275, the performance in the latest games, and as a bonus - I will increase the performance of DirectX 11, the HDMI sound core in a wide variety of formats and the lower level of energy efficiency. It’s not the instability of the robot of such a hybrid tandem, it’s because it’s easy to overshadow the bi’s that EVGA GeForce GTX 275 CO-OP PhysX doesn’t work, so if it’s like a GeForce GTX 275/285 + GeForce GT 220/240. It's a pity that our method, through its non-triviality and stability problems, cannot be recommended to mass gravity, and Nvidia itself is in a state of keenness, very short of stagnation, and is promoting the technology.

In general, the EVGA GeForce GTX 275 CO-OP PhysX is another product, analogous to something that has not been developed in our practice before, as a solution, it was funded on the occasion of the exclusive technologies, which we have presented in our randomly innumerable categories of buyers. In this particular case, it’s a matter of time to get stuck, but a demanding effect can be easily rejected by an alternative way for an additional trick, whether it’s a low-work graphic picture from Nvidia, which will take the robot into the EV mode of the GT. GeForce GTX 275 CO-OP PhysX can be used not more beautifully or better for any version of the GeForce GTX 275, for that, I seriously respect for the whole unique video adapter, it can be less than that, although it is not uncommon for the comfort of PhysX to be very easy to use. , but I can’t use the cards for the GeForce GTX 295 and / or a PCI Express x16 slot. In general, the EVGA GeForce GTX 275 CO-OP PhysX can be irreplaceable. If the scope of your interests is not to enter the game with the PhysX physical effects inserted, then the XFX Radeon HD 5850 Black Edition will clearly appear in the best tricks: it is faster, quieter, more compact, more economical EV and more simple To add up to all its rewins, the whole XFX product outperforms the ultra-high-quality Radeon HD 5850 for rakhunok the factory run. And if you like to experiment, then the price of the people can be improved and improved by PhysX, or for the reliability and stability of such systems, as it has already been said, is not guaranteed.

Інші materials on a qiu topic


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Gra Mass Effect 2 and happy video cards
ATI Radeon HD 5670: as big as a video card

Q: Feeling about accelerating physics with video cards I would like to know about the details. What video cards can you speed up physics?

A: For the first time in the history of 2006, ATI first announced the possibility of accelerating physics using video cards. The hardware of accelerating physics is not enough to slip through the physical effects of the new pivot.
For a few months to navigate the bulo, such a possibility has been demonstrated (you can read it from the tsy statty - ATI Physics. A friend's part - dough with your own hands). Yak physical dvigun vikoristovuvsha dvigun HavokFX, technology of the Havok company. At the second demonstration on the right, it ended. There is nothing more about the project. And after the purchase of the Havok company by the Intel corporation, everyone thought that Intel would skip the project. However, in 2008, AMD announced that it is promoting Intel's performance in the field of hardware physics on video cards.

Tim for an hour, NVIDIA, as I was talking about the possibility of accelerating physics on their video cards, sat in motion until the singing moment. At the head of 2008, NVIDIA announced the purchase of AGEIA, which has broken up its PhysX physics accelerator and a special PhysX physics engine. Ask the AGEIA company that it was no worse than that, igor from the vicarians of this physical motor was not very rich, and the physical ones were sold even more rotten. For some reason, NVIDIA immediately started to transfer API PhysX to its video card behind the help of CUDA.

From now on, the hardware has not been accelerated by using video cards, but only with the physics engine PhysX and only on the NVIDIA GeForce 8th, 9th, 200th and 400th series video cards.
AMD Radeon video cards are still not capable of accelerating physics.

Q: So also PhysX?
A: PhysX is a powerful engine with the power of hardware acceleration In order to be more visual, PhysX can be divided into two parts: CPU PhysX and GPU PhysX.

CPU PhysX is a multi-platform physical dvigun, in a practical only processor. Tobto. There is nothing to do with accelerating physics (Ageia PhysX) and video cards. The whole physical movement is simple to use on all modern platforms: PC, PlayStation 3, XBox 360, Wii.

GPU PhysX gives you the power of the physics engine to expand the capabilities of any effective device, you can use a video card with the CUDA driver, so you can use it. NVIDIA GeForce.

The larger IGOR, the de є physical PhysX engine, has only CPU PhysX. There are 200 of these іgor.
Ihor de є GPU PhysX is significantly less, three more than 20. And more of them are third-rate trash. Yakisnykh igor s GPU PhysX can be fucked on your fingers: Unreal Tournament 3 (with special upgrades), Mirror's Edge, Batman: Arkham Asylum, Cryostasis: Sleep of Reason and Metro 2033.

Q: How can I choose an ATI Radeon video card for GPU PhysX?
A: Ні. Because ATI Radeon does not support CUDA. It could be better if NVIDIA ported PhysX to OpenCL or DirectCompute, to ATI Radeon to have GPU PhysX enabled.

Q: What can be done with ATI Radeon graphics cards for accelerated GPU PhysX?
A: So Ale, without modifications, only with ForceWare 257.15 Beta drivers. As with modifications, then read the topic Prikosyuvach physics + ATI Radeon, why? .

Q: How about a vibrate video card for an extremely accelerated GPU PhysX?
A: For the present moment more nіzh GeForce GT240 is not enough for senseu brothers

List of Igor, de-vikoriste PhysX SDK
A good site for PhysX is PhysXInfo.com - Projects using PhysX SDK
Information on the site nVIDIA- PhysX

The central processor depends on the heart of the computer. A small microcircuit is responsible for all the important operations set by the programs of the operating system and coordinating the robot of the PC components. However, the current graphic chips for their exertion (the same for the number of transistors) have long outstripped the CPU, and try to re-place a part of the central processor's robot on the shoulders of the video card, and it will take an hour to work more and more. The most active company NVIDIA, video cards for recent years have ceased to be just a game of graphics. The smell of physical processes, video code and video take part in the global programs, connected from the distribution of numbers.

Our today's report is about those who can propose to their masters such graphic payments, as well as about those who are very important and important.

All has a bit of a rock, since NVIDIA has directly stated that the graphic payments of the new generation are more likely to be guilty, not just bring a beautiful picture to the screen. A decade later, the company presented a set of components for retail outlets by name CUDA(Compute Unified Device Architecture). The new platform provided a wide field for maneuvers in front of the video cards. Now graphic chips could try for themselves from such employees: video decorating, science and engineering design, medical advice, financial calculations.

In order to promote the value of platforms in the eyes of the dwellers, NVIDIA posted on the video card the accelerated physics. Even in all modern games, there is a subsystem, which simulates the physical laws of the real world, which, in its own way, advances the realism of the game process. Vіzmemo, for example, The Elder Scrolls 4: Oblivion... Physical movement of the system of grids of weight and power of objects, force of rubbing, gravitational injection and other parameters. So yes? The water can be drawn as much as possible, the threshing thrusts float on the surface, the trees bend to the winds, and I repeat the til.

In car simulators, one can find information about those parameters, such as those that can be easily stored up in speed, shallowness and galvanized speed of the car. The same is true of the difference between the Lamborghini Murcielago and the Ford Mustang GT.

Physical calculation is the whole head-end for the processor. It’s not easy for you to do it this way, but here it’s not easy to mess around with prorahovuvati without parameters, knitted from interconnected objects. A lucky graphical chip with a great number of streams in kudi is the most beautiful way to go for qih purposes.

Having understood the price, NVIDIA firmly decided that CUDA and its video card would take the game physics for the new season. A group of company vikoristovuvala dvigun Havok fx... Ale for that, yak Intel bought Havok, NVIDIA took over from the cool camp.

Rattle circle

And then NVIDIA's hand came back Ageia, as she knew the collapse with her physical PhysX And in fact, Aleksey went to the bottom. NVIDIA got ahead of the game and in the fierce 2008 rock bought a single company. The graphic giant zatsikavili not so much of Ageia's boxes, as a program set PhysX SDK As soon as the hardware capabilities of the PhysX chip are available, they just miraculously manage without it (there are a lot of physical problems that can be fooled by the processor). It was not over yet, as the PhysX technology dwindled with new strength. Nvidia has screwed up the front-end to its top solutions. The Skinny New Version of PhysX Drivers has been known to be the first video card models.

In the middle of 2008, NVIDIA released rock GeForce Power Pack, which activates PhysX on motherboards GeForce 8xxx, GeForce 9xxxі GTX 2xx... Tim itself has expanded the base of koristuvach up to 80 million people in the whole world. The add-on of the software package can be of any kind, but it can be located on the side www.nvidia.ru/theforcewithin .

The Power Pack includes: drivers, bezel-less game Warmonger - Operation: Downtown Destruction, demo gri Metal knight zero, dodatkovі рівні for Unreal Tournament 3, client to the project of distribution [email protected] , trial version of the video encoder Elemental Technologies Badaboom, as well as a demo program showing the capabilities of PhysX technology. With our enemies from іgor and demos, you can enter the Power Pack warehouse, you can check out the razdіlі assigned to the test.

A couple of words about Badaboom. Look at the video of any format instead of a personal computer. Some attachments (consoles, players, PDAs, and others) need a re-airing of the roller from the zeros of the viglyad. Isnu bezlich program-koduvalnikov, ale the stench vikoristovuyut resources of the central processor. Tom for a re-adaptation of the standard p_vtoragodinnogo film is a good hour. Badaboom is also a coder, ale win back shader processors of video cards, for the reason that the process of distilling formats is counterproductive as minimum vidvichi shvidshe (it’s fallen into the video card, so it’s possible to be victorious). Scho naypriєmnishe, have their CPU vilny until the vison of any other factory. For example, when coding the H.264 MP4 processor, the processor is locked by 6%.

The programs have a borderline simple interface, є a lot of presets (for the most popular add-ons). Without minuses, it’s true, it didn’t pass: the live version of Badaboom will add a number of input formats. І, zrozumіlo, vlasniki video cards AMD, as well as the integrated solutions of Intel, the program cannot be victorious - Badaboom is only possible with NVIDIA boards.

Would you like to fight again?

We are NVIDIA firm as nikoli. The company would like to know that the physical platform was victorious in the yakomoga big number of Igor. Intel, at its own heart, declares that it is miraculous for the accelerated physical defects to get into the buggy core processors. At the її botsі - an army of pre-programmed programs, as the company rejected the purchase of the Havok company.

Give Intel work over architecture Larrabee... The first graphical chips of the new family will have ten cores of one crystal. Zrozumіlo, the sphere of storing such processors is not intertwined with a deprivation of graphic graphics. The stench will be vikoristovuvatisya for scientific research, modeling of natural processes, and, of course, accelerating physics in games. However, it is important to program Larrabee with these commands themselves, like the specific x86 architecture processors. Tse to simplify the writing of additional data, which are common with the new Intel graphics chips.

AMD also doesn’t know how to sit around. Already at a time її processor and video optimize for the physical engine Havok. I will show you practice, Havok is better friends with AMD processors, especially with choti-core Phenom X4... On the ear of 2009, the company plans to send a video card, as for the accelerated calculation of vicarists, the standard ones. DirectX 11.

Practice

Albeit, the lucky master pay for the GeForce 8, 9 or 200 serii. How can you use video cards in games to accelerate physics? Which programs can test the advanced NVIDIA PhysX technology? Why are the results so hostile, how did they insult NVIDIA? We will try to adapt to the power supply.

The setup is simple: to bring up to date NVIDIA video cards to cope with the obsolete physics more beautifully than the end of the generation of processors, or simply because of solidity. To that, a set of main components for the test bench will be obvious: taking from the fuse from the heat of the CPU Intel Core i7-920, a pair of tight video cards ZOTAC GeForce GTX 280 AMP! Edition that іnsha a couple of graphics cards, even more weak - two ZOTAC GeForce 9800 GTX +... Surplus: motherboard ASUS P6T Deluxe that 6 GB of operational memory OCZ... Vip tests were carried out in the 64-bit version Windows Vista Ultimate.

The set of test results will be attacked:

Unreal Tournament 3 due to the addition of PhysX enhancements;

Big deal with Warmonger otochennya, which will increase, - Operation: Downtown Destruction;

Pre-alpha-version of Metal Knight Zero gri - insurance for a lot of koristuvachіv of a festoon shooter, in which everything can be zruynuvati;

Benchmark Nurien, Skills on the technologies of the same social festoon gri (to expand).

All the stinks go to the GeForce Power Pack (there is only PhysX upgrade for Unreal Tournament 3) and can be downloaded from the company's website.

The installation

For the cob slіd pribati the best drivers for the video card. At the time of this writing, the statti bula version is available GeForce 180.48, yaka included the driver PhysX 8.10.13... To do this, you will need to add only one installer file.

Test stand
Motherboard ASUS P6T Deluxe (Intel X58, Socket LGA1366, DDR3-1333, PCIe, PCI, SATA RAID, IDE, FDD, GbLAN, Sound, USB, FireWire, ATX)
Memory 3x OCZ OCZ3P16002GK DDR3 2 GB (1600 MHz, 7-7-7-24)
Video cards 2x ZOTAC GeForce GTX 280 AMP! Edition 1024 GB (NVIDIA GeForce GTX 280, PCIe x16)
2x ZOTAC GeForce 9800 GTX + 1024 GB (NVIDIA GeForce 9800 GTX +, PCIe x16)
Hard disk Seagate Barracuda 7200.10 ST3400620AS 400GB (SATA 16MB)
optical drive Nec DV-5800C (IDE)
Living block Antec TruePower Quattro (1000W)
Driver for motherboard Intel Chipset Software Installation Utility 9.1.1.1010
Video card drivers NVIDIA GeForce 180.48
Operating system Windows Vista Ultimate 64-bit Edition, Service Pack 1

Drivers need to be installed NVIDIA Keruvanny Panel(click the right button on the work table and vibrate the prompt) and go to the tab with PhysX settings. Here you can see if you can see the hardware processing of physics, and also, if two (and more) video cards are installed in the system, you can vibrate the mode of the intelligent robot. If you pay the same, then there are two modes: SLI, in case of any offense in the video card, it is multi-GPU if one board takes on the whole graph, and the other - all the physics. If a video card is installed in the systems (for example, the first PCIe x16 rose has a GeForce 9800 GTX, the other has a GeForce 9600 GT), then it would be reasonable to change the processing of the physics to the best of them.

Testuvannya

All test runs were performed on a separate building of 1280x1024 with 16-fold anisotropic filtration turned on, or without smoothing. Such a low aspect ratio is not reflected in the fact that in our order there were no monitors with a larger diagonal. On the right, in this mode, it is most active to see the central processor injected at the level of fps in the games.

Let's go over the results of our viprobuvan.

Unreal Tournament 3

The original UT3 is even better than optimizations and does not take revenge on any extraordinary physical specialties. A PhysX add-on was chosen, which included three new ones: Tornado, Lighthouse PhysX and Heat Ray PhysX. There is a giant tornado on the first card of the gentleman. It’s easy to move after the rhyvnya, carry everything on your own way and get ready to meet the graves. Another card is one great beacon, where you can literally light up your skin, go down and over. Well, and the third level is the classic Heat Ray card with the possibility of partial ruining and a variety of physical effects.

Well bachimo: the test is just a little bit old, and the Core i7-920 is just as bad. Offended pay to demonstrate three times over the processor. The addition of other video cards, as to be engaged in basic physics, to increase productivity by 20-50% as a result of the pay model.

Warmonger - Operation: Downtown Destruction

Qia gra is also based on the engine Unreal Engine 3, Ale for a number of physical "additives", not least of the UT3. Absolutely everything here, but the above-mentioned ukrittiv is not in principle, it’s like a stone, it’s like a stone, it’s something you can see, maybe it’s a re-creation on sawing a few volleys of the adversary in the distance. Dim from the ground to spread right in the wind, and the fog spreads from the low vibrations.

At all stages of the video cards, NVIDIA has deprived of its position - all the same three times over. The Intel processor has started to burn out slowly. As a matter of fact, a system with a GeForce 9800 GTX +, if it is installed more than one, will pay less than a 100-bit rate, so that a dodatkov GeForce GTX 280 has increased fps by 30%.

Metal knight zero

There isn't a lot of news about Metal Knight Zero. Bigaєmo, strіlyaєmo, sposterіgaєmo, as they are distributed on other little pieces according to the laws of physics. Plus, before that, here, in the whole world, a simulation of cloth has been realized: the priest and іnshі ganchіrki to major on the third and to break as it is, as in real life.

Zagalnovidomo, the history of hardware accelerated physical effects in game add-ons on the PC, was thanks to the small company Ageia and the physical physics engine PhysX. We have already written a bit of rockin that. Even so, with the PhysX support, it was a little too small, and the sense of the buyer's picture of the expansion for the game physics was not a lot, frankly speaking.

And then, less than an hour passed, and Ageia was bought by Nvidia. Yaka, of course, stuck PhysX up to displaying the latest effects on her graphics processors. In that hour, the acceleration of hardware physical defects became a competitive challenge for Nvidia, according to AMD, the only significant competitor in the market of video cards for desktop PCs.

So far, more than a dozen or so games have taken place, to stop PhysX acceleration, and in which the obvious effect of hardware accelerated physical functions on the GPU is to be avoided. Unfortunately, the list of ігор is all one great drawback, and not all of the programs have become popular among gravitians. Tse, mabut, One serious undershoot of the final PhysX camp.

But all the same, the step-by-step price of the camp will change on the brighter, and for the present year it is easy to see a little bit of igor, in which PhysX it is effective to bring in new hostility, adding to the versatility and life-giving light. It can be set up in a simple way before PhysX physics, as it was not necessary in the games, which were gone. Please, remember it very importantly, as you are obviously going to beautify the image and the game process, with PhysX effects, be it more beautiful, but not without them. Configuring and setting up the test system

Vikoristovuvalasya such software-hardware configuration:

  • Processor: AMD Phenom II X4 940
  • System board: Asus M3A78-T
  • Operational memory: 4GB DDR2 SDRAM (2 * 2GB OCZ2N1000SR4GK)
  • Video cards: Nvidia Geforce GTX 285 and Geforce 9800 GTX
  • Hard disk: Seagate Barracuda 7200.10 320GB SATA
  • Operating system: Microsoft Windows Vista Home Premium SP2

Yak the central processor systems traditionally vikoristovuyuvali to finish the tedious choti-core CPUs of the AMD Phenom II family. Yoogo pushing as a whole, so you don’t intertwine the productivity of the video system here. If I still want not a top-notch CPU at a given moment, so expensive processors can show great productivity in protesting games.

For physics tests, we took two Nvidia video cards, as well as the hardware accelerated PhysX: Geforce GTX 285 and Geforce 9800 GTX. First of them leave for the most productive one-hour solutions of the company, and the other serves as a vision of a physical accelerator, which is often used in system recommendations up to the height of active PhysX victors.

For materials, the productivity of physical computing on the CPU is of an equal importance (such a result for vibrating add-ons will be applicable to all systems without hardware PhysX support, including systems with video cards from AMD companies), one Geforce GTX 285 and the best configuration is good, de-rendering will be handled by the Geforce GTX 285, and the physics - by the Geforce 9800 GTX. The rest mode will be even trickier for quiet, if you want to modernize your video system, replacing the old video card for PhysX.

Adjustment of video drivers for vicorists Іgrovі programs were launched at two test resolutions: 1280x720 and 1920х1080 (also available as 720p and 1080p) - the same standard HD modes for extended RC monitors and televisions, or as close as possible to them, during the test.

The tests were carried out in two modes: in a snail mode and in a per-screen ironing method, using the MSAA 4x method, as a stench was picked up by the supplement itself. Інші ігрові Adjusts the program at the most affordable season. Test results

Batman: arkham asylum

  • Vidavets: Eidos Interactive / Noviy Disk
  • Retail: Rocksteady Studios
  • Genre: action-stealth-adventure from the third individual
  • Opening hour: spring 2009
  • Average rating of video games: 92%

Mabut, "Batman: Arkham Asylum" is one of the most popular games with PhysX support. As a name, it is based on the same film about a ludin-kazhana from comics. Diya gri go to the psychiatric clientele of Arkham Asylum in the city of Gotem-Siti. Batman arriving there in order to create the Joker in the ciu clink, ale vyaznі got ready to go and vlashtuyut Batman's pasta.

Gra, vasne, and polyag in order to help the protagonist to beat the NATO militant mischief-makers, not having given him a step-by-step plan. So, the fighter is from the third individual with stealth elements, in which most often he will have to fight from recklessness in hand-to-hand essences.

From the technical side of the game, it’s impossible to keep up with the vicious power of the engine of Unreal Engine 3. For physical effects, higher-order APEX modules can be installed, as PhysX can be incorporated into the game project. In the midst of physical effects in Batman: Arkham Asylum, it is evidently an imitation of fabrics and other similar materials (eg, Batman's cloak, paper rolls), physically correct behavior of particles in the effects of the same

In the group є adjust PhysX: Off, Normal and High. For the rest mode, the Geforce 9800 GTX is recommended. In the Off mode, there are no additional physical effects (ale, some parts, for example, Batman's cloak), and Normal and High, there are only a few and foldable effects. All the costs of adjustments are made on the CPU, as well as significant decreases in productivity.

It’s not surprising, but it’s not effective to infuse into the game process without the middle, a little stench is clearly visible to paint the visual row and give the game’s light three more living eyes. Effectively viglyadayut not degraded, work on the CPU, but the frame rate decreases as well. Perevіimo, to some extent, on the butt to the "High" mode:

Otzhe, proceeding to the analysis of productivity in the minds and adjustments. First of all, obviously, productivity is not due to the opposite permissiveness of the smoothness, due to the configuration with a single Geforce GTX 285. This means that the extraordinary productivity in "light" modes is interconnected with PhysX responses.

Let's take a closer look at CPU and GPU indicators. Riznitsya in the limits of permissiveness to be overlooked the same, and from the physics on the CPU in this mode, it will be practically grateful - the frame rate is as low as the minimum permissible 30 FPS. To navigate the hardware physics, the minimum FPS is close to the whole point, but the CPU is not fond of all the effects of Batman.

The most comfortable productivity will be secured with two Nvidia video cards at the top. Only in the whole vipad to navigate at a separate building 1920x1080 and the included 4x MSAA zgladzhuvanny, the frame rate per second will be more comfortable for the grill. Alone, the GTX 285 does not seem to be strong in light modes, but for important initiatives it does not work out too much. The recommendation of an okry PhysX accelerator for maximum adjustment at the same time is absolutely legitimate.

Cryostasis: Sleep of Reason

  • Viewer: 1C / 505 Games
  • Retail: Action Forms
  • Genre: action-adventure from the first individual
  • Platforms: PC
  • Opening hour: chest 2008
  • Technical data: powerful 3D dvigun, a large number of PhysX effects
  • Average rating of video games: 69%

"Anabiosity: Sleep Rozumu" is a horror-shooter, or a good fortune from the first individual, created by the Ukrainian company Action Forms. The day of the greetings was born in 1968, the micem of the atomic krigol "Pivnichny Viter", and the protagonist is a young science teacher of the winter polar weather station, who had arrived on the ship.

Graduation about the usefulness of a sportsman of the polar station, who is on the whole krygolamny, who got stuck near the ice, froze corpses and food for food. The creatures who are on the ships have lost their natural vigilance and are trying to kill the hero. The head is the zeal of a glade near the vision, and a great rodzin gris є the ability to beat the eyes of those people.

Technically, the gravikonan is not bad, and it is based on the game engine of the Vlasny virobnitstva. We are going to show you PhysX physics today. Yakikh have a lot as well. Mabut, in "Anabiosi" there is more versatility, but not more than a lot of Igor, if you want to go to the statistics.

Naybіlsh hostile can be called water effects, vicinities behind the addition of systems of particles, which correctly interconnect with the game light. Don't let such an imitation still be more difficult for the visual-realistic water, but with the right crochet on the way to it.

In addition, in "Anabiosity" there is an imitation of fabrics (development of skry ganchirka), and that all games are carried out physically correctly, including the corpses of the beaten food. Zagalom, PhysX Effective in TTS GREATLY EFFECTIVE, vibrate for tautology.

The benchmark doesn’t have to adjust it for a per-screen fix, and we were intertwined with two diagrams for different permissions. It’s a good idea to preserve the fallowness of productivity as permissible in the case of hardware accelerated physics, and to put it simply, the benchmark has a lot of visualization of ridini, as it is decent to use the GPU to draw a part of the GPU. And the axis at the development of PhysX on the CPU, you can see the emphasis itself in the productivity of the central processor.

I know the CPU can’t cope because of the great computing power. With 10 mid-range and 3-4 min frames per second, well, you won't be afraid. Especially strongly galvanize the efficiency of the imitation of the water behind the help of the systems of particles - there are a lot of things there. With a small number of particles, the CPU can cope, but then it can be done. If I want the price for the GPU of the Chimal robot, the minimum frame rate is dropped below the mark of 30 FPS.

A PhysX video card Geforce 9800 GTX is shown to be able to handle only the important FullHD distribution of buildings. With the permission of rendering 1280x720, no new changes in the same configurations have been revealed. Otzhe, I saw a card for additional help and tsіy grі, ale only at high permissions. In the middle, that single GTX 285 is wonderful to cope with the demands of her customers.

Dark void

  • Vidavets: Capcom Entertainment / 1C-SoftKlab
  • Retail: Airtight Games
  • Genre: action-adventure from the third individual
  • Platforms: PC, Xbox 360, PlayStation 3
  • Current hour: since 2010
  • Technical data: Unreal Engine 3, storage of high-level APEX modules
  • Average rating of video games: 59%

Naysvіzhіsha gra of our look around - Dark Void. Vona has been on sale for a lack of modern rock, and is seen as incorruptible physical effects like Nvidia PhysX and APEX. This is a fantastic fighter from a third individual, in which he will fight the battle against the numerous enemies on the earth at the end of the day. Moreover, the enemies of the parallel to all-knowledge, to which the hero is drunk, having conceived an accident in the Bermuda trikutnik.

Graduate from some of your other projects, you can use the jetpack with the help of a jetpack, and you can use a great trivial fighter with new capabilities from the green. Nachebto used to finish off the tsikavo, including the main idea - to benefit from the magician's fantastical light. Unfortunately, the quality of the given game project appeared all the same lower, lower at that Batman, and the assessments in the games of the presi gram neglected the results.

What about physical PhysX effects? "Dark Void" is the center of such foldable dynamical systems of particles for imitating the effects of dim for a jetpack, astonishing flying objects, as well as hostile constructions and getting into a fantastic game.

So, under the name Disintegrator, the system of particles is vicious in a number of 30,000 during skin construction, and dim from a jet pack - up to 100,000 particles. Offense at the cost of efficiency and response to the problem of gas transmission behind the additional calculating hydrodynamics. Іnshі vidі zbroі also vikoristovuyt systems and particles, which together іs navkolishnіm svіtom.

Adjustment of the PhysX folding effect in the case of the patient:
Off - PhysX Effectively;
Low - includes the system of particles for the recovery and the tset One can set up for the software release on the CPU;
Medium additionally includes an efficient Disintegrator with turbulence breakers. Available only for GPU;
High - the maximum level of additional power overflow with a more foldable effect for the Disintegrator to reduce turbulence from the jetpack.

Adjusting the Medium and High settings is important for GPUs, but for those users, we recommend a premium GPU for PhysX applications. That yaki! For Medium - 9800 GTX, for High - GTX 260 a little more. The developer of the green boom boosted an okremiy benchmark, which allowed us to tweak the performance of the CPU and GPU in Dark Void, and they were also victorious. The PhysX benchmark is similar to Low, but such minds are even more willing to push the CPU or GPU.

The speed of rendering in the CPU mode in "Dark Void" knows not to be too late, but to fit in with the productivity of PhysX effects, at the size of the central processor. For graphical solutions, the very same time - the speed is clearly not bordered by rendering.

The CPU can cope with PhysX in less than three ways, but not in the previous games, but, however, do not rob such a mode with a rake. 3-9 FPS - all the same for a dynamic gri. Bringing on the tight GPU will provide less than 30 FPS for stays of up to 17-18 frames per second, which is even more or less small. Tsikavo, a single GTX 285 can cope with the robot more beautifully for connecting a GTX 285 + 9800 GTX. Mabut, those with a new GPU are known to be physically efficient for the old days.

In this group, it is also recommended to set up a video card for physics, but in this case, at least some configurations, including from the CPU, because the PhysX settings in the group are in Low mode. The GeForce 9800 GTX is pretty dumb in this mode. Ymovirno, the sense in the health configuration is guilty of appearing in more important modes due to the increased number and the PhysX effect.

Unreal Tournament 3 (PhysX pack)

  • Vidavets: Midway Games / Noviy Disk
  • Retail: Epic Games
  • Platforms: PC, Xbox 360, PlayStation 3
  • Vyhodu hour: falling leaves 2007
  • Technical data: Unreal Engine 3, additional PhysX pack
  • Average rating of video games: 83%

Tsya gra to the continued promotions of a series of people who have been promoted to a large number of shooters "Unreal Tournament". In the third part, you can add all those in the previous games of the series, more and more beautifully. A project based on the game engine Unreal Engine 3, which is a collection of PhysX physical effects, which will allow you to speed up the performance of your hardware device.

In order to change the market positions of its PhysX, Ageia just started a special set of PhysX packs, as it was installed beforehand and the possibilities of hardware accelerated physics were installed. Tovk vіd hardware accelerated є deprived of the cich special ryvnya, but often reduce the interest of gravitation to additional.

The PhysX packs have been working out for a long time, so they can't even spoil the pinkies of physical effects. They have є ob'єkti, they run, a large number of particles, as well as effective dim and tornadoes. All the stench is working on the CPU, but the productivity is not great.

For Unreal Tournament 3, it is possible to deprive the figure of the average frequency and frames for two permissions; The productivity of some physical calculations on the CPU depends on the central processor. And the axis for two configurations with GPU-accelerated physics is often foldable. Nachebto growth є, ale is even small. So, the main thing is, all the same, the productivity of rendering, and also of physical effects on pre-existing ravines, which is not a lot.

Unimportant on the price, the CPU pressure is still not vistaє - at an average 22 FPS, the gratuitous shooter is definitely not visible! And the axis of the offense to the GPU will provide four times more productivity and less than 80 FPS, which is more efficient for high-powered gravitators.

A healthy GPU system will save 5% more productivity, in some configuration on the basis of a single Geforce GTX 285. So for a particular grid in the installation of a visual graphics processor, it is necessary to use miraculous information for the use of graphics.

Warmonger, Operation: Downtown Destruction

  • Viewer: Net Devil
  • Retail: Net Devil
  • Genre: FPS shooter (FPS)
  • Platforms: PC
  • Vyhodu hour: falling leaves 2007
  • Technical data: Unreal Engine 3, physical efficiency, particle systems
  • Average rating of video games: 55%

Another one is rooted for a lot of creepy games on the Unreal Engine 3 engine, but it is also free from a third-party vyrobnik, and not Epic. Unimportant to those who are designated as deprived of the grizzly grizzly, there is no need to navigate a plot. Day gree passed by the maybut, two commercial companies did not add to the naphtha ancestry, that which was thrown over at the place. The first place in the Warmonger gravitational complex is the flood of the place, block by block.

PhysX technology in the middle of the world has been growing victorious during the hours of Ageia's life, thus allowing the development of a lot of objects, running. In addition to the physics of ruinuvan, as it allows you to break through the walls and wear and tear, PhysX can be used to simulate the behavior of fabrics and dim effects.

Have a lot of powerless systems of particles, and the stench galmatize the load without hardware acceleration into the front. Our PhysX does not even overload the CPU, but it can cope with the ruined and small pieces of fabric. Reversible, it's practical to go. So, it’s like a non-fixed benchmark, which brought bots to launch and spared them, freezing at a high frame rate. The price tag for FPS, but the choice is just dumb.

For systems with PhysX-based systems, which are deposited exclusively on the CPU, the productivity is intertwined with the central processor itself, and in the case of GPU-accelerated physics, the productivity of the separate building 1280x720 rests on the speed of rendering 80, and the frame rate is higher than 1920.

The AMD Phenom II test processor, of course, cannot preserve the acceptable performance of PhysX, but the number of frames being 7-13 frames per second is clearly insufficient for smoothness. I am aware of the persistence of a number of effects on the basis of particle systems in the frame, and the CPU itself is the most problematic.

The PhysX accelerator in the Geforce 9800 GTX gives you a higher performance level than high quality hardware, if the performance does not fit into 3D rendering. The size of the GTX 285 is based on physical design, and the frame rate grows as high as a quarter. And the axis of the normally lightweight 1280x720 PhysX accelerator is not necessary, so the priority for the Geforce 9800 GTX is not great in such minds.

Crazy Machines 2

  • Viewer: Viva Media / MediaHouse
  • Retail: FAKT Software
  • Genre: logical puzzle
  • Platforms: PC
  • Vyhodu hour: worm 2008
  • Technical data: additional PhysX Fluids Levels
  • Average rating of video games: 79%

Already for the name of the gris Crazy Machines 2, it’s smart, so many mechanic puzzles in the style of The Incredible Machine, like fun and tsikavi, want and even far away from a healthy deaf. In front of the graver, there is a development, for example, on some ravnya it is necessary to launch a fireworks or to raise fire, vicorist objects in different combinations and compositions.

The head in such a group is the rejection of the satisfaction of the appearance of logical enterprises behind the additional establishment of chimeric compositions from the knowledge of school physics. Yak can be seen on the screenshots, Crazy Machines 2 continues the tradition of the genre of more logical puzzles, based on a number of areas and components. There are also gravel details that need to be placed in the singing order for the successful completion of the project.

Itself, by its very own, went without the possibility of hardware accelerated physics, albeit with the help of special supplements PhysX Fluids Levels, in which PhysX accelerated. The new goodies are based on the dynamism of the family. Water with a working chill, as it is released from special dispensers, and the sound of micro-components.

Grace, without hardware acceleration of PhysX effects on the GPU, just need to install the most needed CPUs to ensure an acceptable frame rate. If the number of particles of water grows more for a singing number, all the action on the screen will start galmuvati. Surprise, as the numbers show.

Again, in the middle of important PhysX effects, only the behavior of some other particles behind the addition of particle systems, and the stink of a robotic CPU by 100%. At the low end of the class, the speed is bounded by the productivity of PhysX-effects, and at the top one is called the vitrati for rendering. At the same time, I will explain the difference in the indicators shown in the software development of physics.

Zagalom our CPU is not yet fit for the foldable physical systems, showing the minimum frame rate close to 2 FPS. Moreover, at the start of the simulation, since the number of particles is not large, the central processor is not destroyed, and it will not be necessary to create, if the number of particles is already great.

Quite a lot between single GTX 285 and connections with 9800 GTX. Even though in the low distribution of health, the difference between the productivity of the values ​​\ u200b \ u200bconfigures is small, then in 1920x1080 it was already 20%. To go out, from the visions of PhysX-accelerating the sensation for such an innocent task. Well, 66 FPS in the middle, with drops to 39 FPS, which is a single GTX 285 - just enough for the most logical gray.

Star tales

  • Viewer: QWD1
  • Retail: QWD1
  • Platforms: PC
  • Opening hour: falling leaves 2009
  • Technical data: Unreal Engine 3, imitation fabrics, systems and particles

Star Tales is a Chinese gravitational genre with elements of social fancy and dance simulator. Vlasne, it’s more like the fact that there will be victorious animation from the animation behavior of fabrics on PhysX, as it will be rocked on the GPU.

The project was broken up by the QWD1 company, which is a visitor and a water hour. Mabut, tse Persha Chinese gra, scho vikoristovuє igrovy dvigun Unreal Engine 3 and efekti PhysX. Vlasne, tse mayzhe everything that is known about her. PhysX Effects in a Group of Tissue and Particle Systems, as you can see well in the benchmark, which the company has already released for a long time, and which we have been victorious in the statistics.

"Star Tales" came out last autumn, let’s vikoristovuvaty okremy benchmark, vypusheniya spіlly from Nvidia to demonstrate PhysX capabilities in grі. For a wonderful reason, the benchmark doesn’t allow us to choose wide screen resolutions from 1280x720 to 1920x1080, and to test those close to them at 1280x1024 and 1600x1200. The relative productivity of the different configurations for the whole test:

The performance in the Star Tales benchmark is mainly based on the performance of PhysX Effects. Traditionally, the rule is to be displayed for CPUs, but for GPUs on the right, it’s just plain old. The voices on the productivity of physics are lost in the low distribution of buildings, and because of the growing capacity of the minds, rendering is increasing and the amount of liquidity in the "graphical" designs is growing.

For our eyes, the low frequency of physical PhysX calculations on the CPU does not allow us to call the selected frame rate acceptable, even if it is even low. Navigate graphics processors to cope with the default settings, showing in the middle over 60 FPS, albeit going up to 18-22 FPS in the best folding frames of the benchmark.

GPU vision for physics is not even possible at an easy resolution of 1280x1024 without smoothing, there is little difference in favor of two middle modes. And the axis is built on a GPU at 1600x1200 with 4x MSAA, a single GTX 285 can handle it cheaply, it’s better than a third in the middle. Otzhe, і visnovok know that samiy - a map has been seen on the basis of physics for the maximum adjustment of the quality and the highest permissions for rendering.

Nurien alpha

  • Vidavets: Nurien
  • Retail: Nurien
  • Genre: social fringes, dance simulator
  • Platforms: PC
  • Hour to go: I haven’t entered yet
  • Technical data: іmіtatsіya fabrics
  • Average rating of video games: N / A

And the tse Korean type of igor is about the same genre as before. Such a feud, like twin sisters. Quite, the Nurien company, as one of the leaders of the Asian market of social fences and online gaming services, calls its creation a new development in the development of social fences, but a part of the whole in Star Tales.

At some of the social hedge of the new generation of gravity, there can be some trivial virtual characters, and the whole story is seen in 3D. Access to the service is planned to be done without koshtovim, or you will have to pay three or three for any virtual speeches (odeag, embellish just). It is also possible to take part in competitions and take part in competitions.

Nurien includes three components: MStar, Runway and QuizStar. MStar - the price of insurance for a lot of koristuvachіv dance simulator, similar to such vіdomy projects like "Guitar Hero" or "Dance Dance Revolution". Runway is an original project, in which it embraces its own powerline on the theme of singing, and at the same time it takes a look at virtual fashion shows (the result can be seen on screenshots), and the game is a game of robotics. Well, QuizStar is the center of the genre of online quizzes.

As soon as we go to the project, it is planned to deprive the plans for a streamlined price, and we will lose a benchmark, which is just a matter of course. Unfortunately, it’s not enough for some people to fix it, and it allows them to test it out of the house at 1024x768. Then Nurien Alpha can be used to configure PhysX for GPUs, as well as CPUs, for an additional panel, adjust the Nvidia driver.

This benchmark has only one call, and it is not possible to turn on the smoothing in the new one, so we have one diagram. While the productivity wants to fit in with the speed of PhysX, the picture on the diagrams is not the same as it was before. Let's see the results and respect.

First of all, the central system processor is infallible to cope with the robot in Nurien Alpha, depriving many of the out-of-the-box GPUs. Along with the previous games, there was more progress, up to a dozen times. Immediately there is a bachimo of 11-15 FPS, which at a great stretch can be called an acceptable frame rate. Tim is bigger, the GPU can run up to 32-34 FPS, I want to get 45-50 average frames per second in the middle.

On the other hand, the difference between a single Geforce GTX 285 and two GTX 285 and 9800 GTX cards is great. That is not a system with two cards in the game, but a single GTX 285! The lowest is the average frame rate on one GPU, but not on systems with two.

This means that the group (and maybe only in the benchmark) is much weaker in terms of graphical calculations, and sometimes more in terms of physics. Moreover, for the sake of this, the GTX 285 is quite demanding, and the 9800 GTX comes through the least amount of mathematical productivity. Such a situation is kumed, and it looks like a synthetic one, and not a game. Tim is more likely to evaluate the results of the offensive essence of the piece benchmark.

PhysX FluidMark

  • Retail: oZone3D.Net
  • Genre: PhysX benchmark
  • Vyhodu hour: serpen 2008

"PhysX FluidMark" - a set of specialization benchmarks for physical effects, based on the capabilities of Nvidia PhysX technology. We turned it on before looking at it in order to assess it, as the difference in productivity of young configurations can be seen in synthetic minds, and not in close proximity to games.

FluidMark is a fluid simulation that simulates lava. Victory is the real physical structure and parameters, such as the viscosity - the power of one and the same gas repairs to the change of one part of the society. For a realistic visualization of particles, to get rid of, the algorithm of Smoothed Particle Hydrodynamics (SPH) is used, as in real PhysX games.

OpenGL add-on for graphics, PhysX hardware support is not necessarily binding, effective on CPU. We didn’t know the new version of the benchmark, as we can do the correct threading on the CPU, and that is why it’s possible to increase the productivity of the CPU option when the robots are paralleled on all cores of the central processor.

Yak, they let go of the text behind the text, in the same way the results of different configurations are similar to those that were used in diagrams of the last dough, only in even more hypertrophied synthetic viglyads. Productivity in all modes is limited by the speed of PhysX rosters, with the blame of the most common, hiba.

The results of the central processor can be called incorruptible, after all, more than 30 average FPS, as well as the lowest value of the minimum frequency and frames - less than 5 FPS. I know that the vastness of the FPS in the form of a few small particles is great, so that you can get rid of it. Buv bi duzhe tsіkavim є the result of the updated version of the test, which is more efficient for the robot with processor cores, but at the time of the tests, it hasn’t been found yet.

The synthetic nature of the benchmark is often more beautifully visible. The Geforce GTX 285, which requires a greater number of calculations and special optimizations for the GPUs, offers the Geforce 9800 GTX for the lowest frame rate at the same time as for the average productivity. The GTX 285 doesn’t have to be in the best folding mode, but it doesn’t go too far in front of its front.

The PhysX FluidMark test can be used as one of the synthetic additions, while the number of options on the graphical calculation is even smaller, but the physics will be repeated again. Plus, the hardware version of the GT200 video chip, which is based on the GTX 285, is clearly a vaping issue, which is becoming a reality through the upgrade of the new GPU. It is possible for a person to have a game of programs with a similar behavior and productivity.

Інші stasosuvannya

Surely, not all of the games with the PhysX interface were viewed. Check out and іnshі subprojects. For example, it is definitely not called a vicious fighter from the first individual Mirrors Edge, a tactful shooter Tom Clancy Ghost Recon: Advanced Warfighter 2, patch 2.40 to an action RPG called Sacred 2: Fallen Angel and Sacred 2: Ice & Blood. You can also choose budget games for projects such as Darkest of Days, Star Trek: D-A-C, Metal Knight Zero, playing the PhysX benchmark, and playing games.

It is a pity that the father-in-law did not go to the statty for some reason. Yakis іgry that benchmarks were not earned on our configuration (for example, this behavior was indicated by Darkest of Days and Metal Knight Zero), in the first place it was not possible to carry out an acceptable test without introducing a “manual” test of robots into the process. That, zagalom, we didn’t have visibility in all PhysX grids, but also the essence of intelligence and so on.

What's more, PhysX cannot be mixed with games! PhysX accelerated hardware can be used in serious professional add-ons - new simulators, add-ons for digital content, plug-ins for 3D modeling packages (3ds Max, Maya, LightWave, etc.). If we look at the inter-subject area of ​​the statistic, or even the stagnation of Nvidia's hardware physics in such serious products, talking about the demand for PhysX is not only in game projects. Visnovki

Otzhe, pidib'amo visnovka. Judging by the included IGOR, the hardware accelerated PhysX will effectively reduce the graphics. The smell of adding important details and realistic details to the game light, allows you to see the scene with objects and effects, which in dynamics are even similar to those in real life. This is clearly a positive addition to PhysX, which gives the realism of Igor.

On the other hand, after all the physical effects, on the other side of PhysX, and require hardware acceleration, insufficiently infused into the game process itself, practically no change in it. Tobto, the stench is not obov'yazkovy, I want to see it nicely, especially in dynamism.

I would like to see as many as two dozen igors, in which PhysX hardware accelerated, and in which there is a visible effect, it’s a pity, the list of such igors is not even more popular than the others. Tse mi vazhaєmo one serious shortage of PhysX in yogh ninishny stanі.

And the company Nvidia reported all the reasons, PhysX was tested in all parts, and the list of igors with such an advanced growth. It is necessary to vrahovuvati and the trivial hour of the development of the igor, which allows the igram mittєvo to appear over the market. But in the future, there are a lot of such igors that are sure to exist. With a good butt, the Metro 2033 gram, which will come out soon, de PhysX will get stuck even more actively.

Now it's about being productive of PhysX physical effects. You can absolutely say that the universal central processing unit (CPU) for the whole walk is even weak. Let the smell of building obrakhovuvati a small number of simple objects and ruinuvan, if on the right there are great arrays of particles, їkh folding interactions and zitknen, then whether a CPU is built, it’s impossible to slide a gravity show.

And here you can still see the video cards of the Nvidia company, which may be showing the hardware accelerated PhysX. With the help of the poor health benefits in the overhauled products, they look pretty and cute, the stench is clearly enough to help see the gravels from these projects. A single Geforce GTX 285 graphics card does a marvelous job of graphics and physics in a lot of PhysX games.

Ale in the vicinity of vipadkas can be known for the establishment of a supplementary video card, yak will be engaged in viklyuchny physical rosrahunks. Your old Nvidia video card can be repaired from the Geforce 8 series. This kind of physical visions will give you the ability to turn on maximum adjustments in modern PhysX games, such as Batman: Arkham Asylum and Dark Void, as soon as possible. graphics, if a single video card does not stand up to the graphics and folding physics at once.

Well, you can remember that the display of physical effects on the CPU is specially galvanized into the PhysX engine, for a quick display on the GPU. Not true. In general, some of the hardware accelerated PhysX effects can be optimized more efficiently for viewing on non-versatile processors, but here are two "ales":

Perche is the Nvidia company, which has developed a PhysX drain, not a CPU, nor is it tied to a vitrate of its resources for such optimization. And here there’s nothing to do with it, but also a commercial company, noting that it’s not going to come from the sale of its products, and it’s not going to be done to help the CPU virobniks. All PhysX effects work on the CPU not better, not in analogous physical engines, and the stench can be very high-flowing - quite a lot.

Others - PhysX gives you a handy tool for game developers, which allows you to easily revise folding physical effects on special game PCs, without the need to carry out sensitive, specific for optimizing games. But on the CPU, you can't deny that performance, on a built-in GPU (for singing tasks, it’s very special). Is it really tormented that she sawing a tree with a hand saw, if you were using a chainsaw? Lin is driving progress, and given the GPU with PhysX, the chainsaw itself. P.S.

If you have lost power from the physical engine Nvidia PhysX and іgor s іgo pіdtrimkoyu, we recommend that you check out another informative site, assignments of themes.